Acquisition

Roll d40 + 9 (d4 for the tens digit, d10 for the units digit). Put a token copy onto the battlefield.

10Rainbow ValeRainbow Vale
11Dark DepthsDark Depths
12Voltaic KeyVoltaic Key
13Helix PinnacleHelix Pinnacle
14Serpent GeneratorSerpent Generator
15Phyrexian UnlifePhyrexian Unlife
16Time BombTime Bomb
17Circle of Protection: ArtCircle of Protection: Art
18Bazaar of BaghdadBazaar of Baghdad
19Despotic ScepterDespotic Scepter
20Crown of the Eons, Artifact
: Attach target Aura attached to a permanent to another permanent.
21Giant FanGiant Fan
22Monkey CageMonkey Cage
23Chimeric StaffChimeric Staff
24Devious Trap, Artifact
As Devious Trap enters the battlefield, name a card other than a basic land card.
Each opponent reveals each card they draws.
When an opponent draws the named card, sacrifice Devious Trap. If you do, Devious Trap deals 10 damage to that opponent.
25Life Grail, Artifact
: This next time a source would deal damage to you, instead put that many wine counters on Life Grail.
When Life Grail leaves the battlefield, lose life equal to the number of wine counters on Life Grail.
26Chaos Flute, Artifact
: Roll on Chaos List A. This ability does doesn't change the last Chaos List that was rolled on.
27Soulbox, Artifact
Whenever another player loses the game, put a white enchantment token onto the battlefield with "Sacrifice this: Set your life total to your starting total".
28Circle of Protection: Chaos, Enchantment
: The next time that a chaos ability source of your choice would deal damage to you this turn, prevent that damage.
29Spite Disk, Artifact
At the beginning of your upkeep put a charge counter on Spite Disk, and Spite Disk deals 1 damage to you. As you lose the game, make an additional roll on Spite for every five charge counters on Spite Disk.
30Vesuvan Sphere, Artifact
You may have Vesuvan Sphere enter the battlefield as a copy of any artifact on the battlefield and it gains "At the beginning of your upkeep, you may have this artfiact become a copy of target artifact. If you do, this artifact gains this ability."
31Font of Evil, Artifact
At the beginning of your end step, a random opponent gains control of Font of Evil and puts a charge counter on it.
At the beginning of your upkeep, Font of Evil deals damage to you equal to the number of charge counters on it.
32Chest of vortices, Artifact
: A random opponent gains control of a random creature you control. Roll on The Vortex. Play this ability only if you control a creature.
33Followed FootstepsFollowed Footsteps
34Rings of BrighthearthRings of Brighthearth
35Credit VoucherCredit Voucher
36Temporal ApertureTemporal Aperture
37Darksteel ReactorDarksteel Reactor
38Reito LanternReito Lantern
39Mask of RiddlesMask of Riddles
40Sphere of Wonders, Artifact
When Sphere of Wonders enters the battlefield, roll on Mild Creature. At the beginning of your upkeep, if there is no creature on the battlefield created by Sphere of Wonders, roll on Mild Creature.
41Proteus Rod, Artifact
, : Put target creature on the bottom of its owner's library. If that creature's converted mana cost was 4 or less, its controller rolls on Mild Creature. Otherwise if it was 8 or less they roll on Strong Creature. Otherwise they roll on Exceptional Creature. Activate this ability only any time you could cast a sorcery.
42Gaea's AnthemGaea's Anthem
43Avarice TotemAvarice Totem
44Token of Friendship, Enchantment
Sacrifice Token of Friendship: If target opponent's life total is lower than his starting life total, his life total becomes his starting life total.
45Doubling CubeDoubling Cube
46Jinxed RingJinxed Ring
47Chaos Vault, Artifact
Whenever you would roll chaos, you may instead put a charge counter on Chaos Vault.
Remove a charge counter from Chaos Vault: Roll chaos.
48Time SieveTime Sieve
49Black LotusBlack Lotus