The Vortex

Roll 3d8. Put the result onto the stack as a chaos ability.

  1. Musical
  2. Extreme Chaos
  3. Roll twice more on The Vortex.
  4. Roll Chaos twice, making the first roll on Chaos List E.
  5. Flip a coin. If you win the flip, roll on Exceptional Creature. If you lose the flip, roll on Treacherous Creature.
  6. Roll Chaos twice, making the first roll on Chaos List C.
  7. Flip a coin. If you win the flip, roll on Synthetic Creature. If you lose the flip, roll on Acquisition.
  8. Roll Chaos twice, making the first roll on Chaos List A.
  9. Global
  10. Each player discards any number of cards, then draws X cards, where X is the number of cards that player discarded. Roll again on The Vortex.
  11. Each player chooses an exiled card they own and puts it on the bottom of their library. Roll again on The Vortex.
  12. Each player puts the top card of their library into the middle world. Roll again on The Vortex.
  13. Each player searches their library for a card, puts that card into their hand, discards a card at random, and shuffles. Roll again on the The Vortex.
  14. Global
  15. Roll Chaos twice, making the first roll on Chaos List B.
  16. Flip a coin. If you win the flip, roll on Synthetic Creature. If you lose the flip, roll on Acquisition.
  17. Roll Chaos twice, making the first roll on Chaos List D.
  18. Flip a coin. If you win the flip, roll on Powerful Acquisition. If you lose the flip, roll on Treacherous Creature.
  19. Roll Chaos twice, making the first roll on Chaos List F.
  20. Roll twice more on The Vortex.
  21. Extreme Chaos
  22. Deadly Acquisition