The Vortex
Roll 3d8. Put the result onto the stack as a chaos ability.
Musical | Extreme Chaos | - Roll twice more on The Vortex.
- Roll Chaos twice, making the first roll on Chaos List E.
- Flip a coin. If you win the flip, roll on Exceptional Creature. If you lose the flip, roll on Treacherous Creature.
- Roll Chaos twice, making the first roll on Chaos List C.
- Flip a coin. If you win the flip, roll on Synthetic Creature. If you lose the flip, roll on Acquisition.
- Roll Chaos twice, making the first roll on Chaos List A.
Global | - Each player discards any number of cards, then draws X cards, where X is the number of cards that player discarded. Roll again on The Vortex.
- Each player chooses an exiled card they own and puts it on the bottom of their library. Roll again on The Vortex.
- Each player puts the top card of their library into the middle world. Roll again on The Vortex.
- Each player searches their library for a card, puts that card into their hand, discards a card at random, and shuffles. Roll again on the The Vortex.
Global | - Roll Chaos twice, making the first roll on Chaos List B.
- Flip a coin. If you win the flip, roll on Synthetic Creature. If you lose the flip, roll on Acquisition.
- Roll Chaos twice, making the first roll on Chaos List D.
- Flip a coin. If you win the flip, roll on Powerful Acquisition. If you lose the flip, roll on Treacherous Creature.
- Roll Chaos twice, making the first roll on Chaos List F.
- Roll twice more on The Vortex.
Extreme Chaos | Deadly Acquisition |