Chaos List F
Roll d80 + 9 (d8 for the tens digit, d10 for the units digit). Put the result onto the stack.
10 | Relive the Past | Each player shuffles their hand and graveyard and all exiled cards they own into their library, then draws seven cards. | |
11 | Cosmic Harmony | Each player may search their library and put creatures from their library onto the battlefield until they control as many creatures as the player who controls the most. If they do, they shuffle. Then each player draws cards until they have as many cards in their hand as the player with the most. | |
12 | Extreme Chaos | ||
13 | Day of Doom | Each player searches their library and graveyard for five cards and exiles the rest. That player puts the chosen cards on top of their library in any order. Then each player loses half their life, rounded up. | |
14 | Synthetic Creature | ||
15 | Decree of Annihilation | ||
16 | The Vortex | ||
17 | Ace of Trump | Put a colorless artifact token onto the battlefield with "Sacrifice this: Counter target chaos ability." Put a colorless artifact token onto the battlefield with "Sacrifice this: Copy target chaos ability. You may choose new targets for the copy." | |
18 | Crucify | Crucify deals 25 damage to target creature or player. | |
19 | Chaos Vortex | Until a player loses, each player rolls chaos an additional time at the beginning of their chaos step. | |
20 | Praetor's Counsel | ||
21 | Sabbatical | Choose a positive number. Leave the game for that many turns. Whenever there is only one other player in the game, this effect ends at end of turn. | |
22 | Global | ||
23 | Unnatural Disaster | Chooses a basic land type. Destroy all lands of the chosen type. | |
24 | Summon the Storm | Put five 6/1 red elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at the beginning of the end step. | |
25 | Fate's Favourite | Roll d20 and gain ten times that much life. | |
26 | Conflux | ||
27 | Welcome, Wizard | A player watching the game may join in as though the game were just starting. (He won't have any permanents on the battlefield, but it's list F, so he stands a chance.) | |
28 | Frenzied Casting | Each player reveals cards from the top of their library until they reveal an instant or sorcery card, puts the revealed card onto the stack and shuffles the other revealed cards into their library. Then each player rolls on Response. | |
29 | Scrambleverse | ||
30 | Relive the Past | Each player shuffles their hand and graveyard and all exiled cards they own into their library, then draws seven cards. | |
31 | Doomsday | ||
32 | Warp World | ||
33 | Personal Angst | Personal Angst deals damage to you equal to the number of permanents in play. | |
34 | Exceptional Creature | ||
35 | Vitalizing Wind | ||
36 | Eldritch Pact | ||
37 | Extreme Chaos | ||
38 | Holocaust | Holocaust deals damage to each player equal to the number of permanents they control plus the number of cards in their hand. | |
39 | Wheel of Chaos | Go to a random Chaos List. | |
40 | Armageddon | ||
41 | Jokulhaups | ||
42 | Rise of the Dark Realms | ||
43 | Storm Herd | ||
44 | The Gods are Toying with You | Put a white enchantment token onto the battlefield with "You can't lose the game and your opponnents can't win the game." Then roll on Deadly Acquisition. | |
45 | Breach the Multiverse | ||
46 | Goblin Game | ||
47 | Expropriate | ||
48 | Plasma Storm | Plasma Storm deals 16 damage to each player and each creature. | |
49 | Impending Insanity | Roll twice on Chaos List A, twice on Chaos List B, twice on Chaos List C, once on Chaos List D, and once on Chaos List E. Then the next time a player would roll chaos, they roll on Chaos List F instead of rolling on the last Chaos List that was rolled on. | |
50 | Brain Torch | Each player discards their hand. | |
51 | Global | ||
52 | Great Leadership | Gain control of all creatures. | |
53 | Cruel Ultimatum | ||
54 | Random Destruction | Select half the permanents on the battlefield at random. Destroy those permanents. | |
55 | Chaos Coagulation | Roll thrice on Extreme Chaos. | |
56 | Corrupt Tax | Shuffle all basic lands on the battlefield into their owners' libraries. | |
57 | Common Recovery | Put all cards in all graveyards and all exiled cards into the middle world. | |
58 | Doom Smash | Target player's life total becomes 1. | |
59 | Wild Flux in the Chaos | Roll on The Vortex, Global, and Chaos Lists A through F. | |
60 | Insurrection | ||
61 | The Vortex | ||
62 | Poison Shower | Each player gets nine poison counters. | |
63 | Reverse the Sands | ||
64 | Bankruptcy | Your land is repossessed by the bank. Put all lands you control into the middle world. | |
65 | Paradox | Choose creature or land. Your opponents search your library and exile all cards of that type. Then shuffle. | |
66 | Sente | Each player sacrifices lands until the number of lands that player controls is less than or equal to the number of lands you control. Repeat this process for creatures, artifacts, and enchantments. Then each player discards cards until the number of cards in that player's hand is less than or equal to the number of cards in your hand. | |
67 | Ysudsen Somiat | Each player's life total becomes that player's starting life total. Each player loses all poison counters then shuffles their graveyard and exiled cards into their library. | |
68 | Worldpurge | ||
69 | Chaos List A | ||
70 | Peer Into the Abyss | ||
71 | Endless Domains | Any player may search their library for any number of basic land cards and put them onto the battlefield. Then all players who searched their libraries shuffle them. | |
72 | Fireballs | Fireballs deals 9 damage to each of up to 6 target creatures and/or players. | |
73 | Blitzkrieg | Put all creatures from your hand and graveyard onto the battlefield. Those creatures gain haste. | |
74 | Royal Bequest | Each player reveals cards from the top of their library until they reveal four permanent spells. They put those cards onto the battlefield, then shuffle their library. | |
75 | Impostor Professor Oak | Each opponent shuffles their hand into their library and draws seven cards. | |
76 | Return to Power | Return all lands in your graveyard and all exiled lands you own to the battlefield. | |
77 | Cataclysm | ||
78 | Even Odds | Roll a die. If the result is even, destroy all permanents with odd casting cost. If the result is odd, destroy all nonland permanents with even casting cost. | |
79 | Chaos List A | ||
80 | Invincible Chorus | Each players counts the number of cards in their library. Their life total becomes that number. | |
81 | Death by Exceptional Creature | Each player other than target player rolls on Exceptional Creature. | |
82 | Lost and Found | Put all exiled nonland cards on the stack. Then put all exiled lands onto the battlefield. | |
83 | Hellfire | ||
84 | Resurgence | Each player draws a number of cards equal to the number of cards in their graveyard. | |
85 | Paradigm Shift | ||
86 | Plague Wind | ||
87 | Bribe the Judge | Each player's life total becomes your life total. | |
88 | Symphony of Chaos | Roll seven times on Musical. | |
89 | Chaos List A |