Synthetic Creature

Use the rules below to create a custom token creature. Roll d6 for color: 1: Blue, 2: Green, 3: White, 4: Red, 5: Black, 6: Artifact. Roll d4 to see how many abilities the creature has, then roll d30 that many times on the table below, rerolling duplicates. Roll 2d6 twice, choosing one result as the creature's power, and the other as its toughness. Choose a creature type and name. Finally, draw a good picture of the creature on its token.

  1. Vanishing: 3
  2. Shadow
  3. Double Strike
  4. Hexproof
  5. Deathtouch
  6. Vigilance
  7. : +1/+1 until end of turn.
  8. This creature is indestructible.
  9. Haste
  10. Protection from (color of your choice)
  11. Reach
  12. First Strike
  13. Landwalking: (Basic land type of your choice)
  14. Flying
  15. Banding
  16. : Regenerate
  17. Trample
  18. Phasing
  19. Provoke
  20. : This deals 1 damage to target creature or player.
  21. Defender
  22. This creature attacks each turn if able.
  23. Cumulative upkeep:
  24. This creature can't block.
  25. You may assign this creature's combat damage as though it weren't blocked.
  26. Can block an additional ninety-nine creatures each combat.
  27. Menace
  28. Lifelink
  29. Prowess
  30. : This creature fights target creature.